What is the research? Simply, I’m interested in how people make music together with current technologies, in order to make better tools and experiences. To do this I’m using a design process that includes experts at all stages of development. I look to understand the varieties of collaborative workflows to see how new forms of technology can fit into the current practice and collaborative understanding. The technology focus is on virtual reality, both for content production and as the means of audience engagement. In this context, research addresses how current process can be augmented by VR tools for the design of immersive audio for VR entertainment.
Participating: We are looking for all people sound related: musicians, producers, sound designers and artists, but also creative technologists and designers can take part in certain collaborative design processes. For the sound people out there, ideally you:
- have worked collaboratively before and require it in a significant amount of the projects,
- make music either professionally or with high level of experience in your genre or style.
You can contribute in a number of ways, see below.
- Attend a workshop on understanding your collaborative process.
- Attend a brainstorming/bootlegging session to come up with new visions of collaboration in the music making process.
- Be an observation study participant. This is quite intensive but its where the real stuff happens! Observation sessions are either taking videos of you working normally then having an interview. Or, you produce some music to fit a moving graphic with another person, and we video the process and do an interview. Observation studies can be conducted in your studio, or we can set up the session at the Centre for Digital Music’s studio facilities at the Mile End campus of Queen Mary University of London.
- Finally, there is the option of formal lab-based experiments to evaluate designed technologies.
If you are interested please add your information to the form below.