I really like cubes, no really. This first post is just a statement really, the future posts in this title thread will cover a variety of tangible musical interfaces, such as Reactable. Though working in VR for the current project the user research and design considerations in tangible interfaces share alot of crossovers. In this series of posts I will hope to determine how these areas can be mutually informed. But for now I want to look at some cubes.